Dachshund Monster Character Rig
I created the Dachshund Monster character rig as a personal project to dive deeper into quadruped rigging techniques.
Software Used: Maya 2022
2025
The Dachshund Monster rig combines realistic and cartoony elements. Below is an overview of the rig and it’s features, including a stretchy spine with adjustable curvature, FKIK blend setups on the limbs, auto collision setups for the cloth elements, and more.
A pose test demonstrating the render and proxy geometry feature of the rig.
Another pose test.
