Local to Global Rig Connection Script

After building a local rig, it can be a tedious process to connect controllers that were made on the local rig to the global/main rig so that they work seamlessly together. Connecting local and global rigs together involves creating several connections, and when taking into account the number of controllers that one may need to go through this process for on a setup like a facial rig system, it can become a time-consuming process that takes hundreds of clicks.

To solve this problem and optimize my own rigging process, I developed a script to simplify the work of connecting local rig controls to global rig controls down to a couple of clicks, turning a process that used to be repetitive and time-consuming into something quick and efficient.

Software Used: Python, Maya

2026

Responsible for: Tool Development

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Maya Vector-Based Pose Reader Script

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